| Nemesis Device ( @ 2005-03-25 16:34:00 |
So. Time for mission two.
Sorry it's been a while, folks, to call the last few days "busy" would be an understatement! So here we are witht eh mission 2 storyline review, again, chock-full of spoilers and screenshots, so it is, once more, lj-cut.
Right, so after our little adventure in Libya, mission two takes us to...

That's right, London! Wait, that thing says Houston. Well it turns out that this one big-ass refinery in Houstons gets exploded, and there's a guy on a cell phone there and yeah, it blows up. Whee. So then we go to London, because there's an energy conference there, and we have to make sure nothing bad happens. so, we start near the conference site (buckingham palace), and tehre are protestors.

LOTS of protestors.

Lots and LOTS of protestors.

And more...

And...

Whew, finally...

And here we are at the palace gates!

Look! Palace Guard!

And then we get a cutscene! Yay cutscene!

Uh-oh...

Also in that cutscene were a bunch of people shooting at each other and all hell breaking loose and protestors dying and all sorts of things. Plus you being ordered to hold your ground because you're there to protect the confrence attendees, not the protestors, then you go "fuck it!" and shoot the bad people.

While all hell was breaking lose, two of the oil company executives got high and wandered off in their limos. Well, SUVs. Black ones, of course. But anyway, you have to go and find them. So you wander around London looking for them, and your hot assistant finds the car by using satelites and stuff.

Look! There it is! Quick! run around that wall to go see whatsup!

It turns out that the security guards are in the trunk. Oh noes! Well, they're dead, and in the trunk.

And there's your hot assistant, helping you with finding the man and all sorts of other bits and pieces. mmm...assistant... Hot assistant gets a point.
+1
So then your hot assistant tracks the GPS signal from one guy's watch. Oh noes! Look!

JAMMING!!! *gasp* But it's okay, because your hot assistant is smart, too, and uses differnt satelites and generally is a 1337 h4XX0r. So she tracks him down, and tells you that he's in one of three locations. I suppose the fact that she doesn't know where he is precisely does make a bit of sense, because it's possible that she could only get a lock from two satelites, rather than the three needed to pin his location down... except that that would yeild two locations, not three. You see, GPS works by the reciever detecting three timestamped signals, and by using math to triangulate its position from space. If it can only find one satelite, it can give you a big ring, and you're somewhere on that ring. If it can find two satelites, then it can make two rings, and if you think about it, two rings intersecting gives you two possible locations. But if it has three satelites, then it has three rings, and it's only where all three rings intersect that it can tell you where it is. so, if your hot assistant can't find three satelites that aren't being jammed, and she can only find two, then she should only end up with two locations, not three.
HOWEVER! And this is important, if the geography is messed up enough, then it's possible to have the rings stretch into all sorts of funky shapes, because the rings are acctually just points not equidistant from the center, but equidistant from the satelite, which means that they can be mucked up by altitude. But, being from London myself, I can assure you that there are no mountain ranges running through it, so that just can't be the reason. So tehre's no reason for it to be mucked up like that. So a GPS muck-up means...
-1
And that just about wraps up mission two, because instead of running off to those three places now, it skips it up to mission three, which picks up pretty much right where you left off.
Mission two total: 0
-AGT
Sorry it's been a while, folks, to call the last few days "busy" would be an understatement! So here we are witht eh mission 2 storyline review, again, chock-full of spoilers and screenshots, so it is, once more, lj-cut.
Right, so after our little adventure in Libya, mission two takes us to...

That's right, London! Wait, that thing says Houston. Well it turns out that this one big-ass refinery in Houstons gets exploded, and there's a guy on a cell phone there and yeah, it blows up. Whee. So then we go to London, because there's an energy conference there, and we have to make sure nothing bad happens. so, we start near the conference site (buckingham palace), and tehre are protestors.

LOTS of protestors.

Lots and LOTS of protestors.

And more...

And...

Whew, finally...

And here we are at the palace gates!

Look! Palace Guard!

And then we get a cutscene! Yay cutscene!

Uh-oh...

Also in that cutscene were a bunch of people shooting at each other and all hell breaking loose and protestors dying and all sorts of things. Plus you being ordered to hold your ground because you're there to protect the confrence attendees, not the protestors, then you go "fuck it!" and shoot the bad people.

While all hell was breaking lose, two of the oil company executives got high and wandered off in their limos. Well, SUVs. Black ones, of course. But anyway, you have to go and find them. So you wander around London looking for them, and your hot assistant finds the car by using satelites and stuff.

Look! There it is! Quick! run around that wall to go see whatsup!

It turns out that the security guards are in the trunk. Oh noes! Well, they're dead, and in the trunk.

And there's your hot assistant, helping you with finding the man and all sorts of other bits and pieces. mmm...assistant... Hot assistant gets a point.
+1
So then your hot assistant tracks the GPS signal from one guy's watch. Oh noes! Look!

JAMMING!!! *gasp* But it's okay, because your hot assistant is smart, too, and uses differnt satelites and generally is a 1337 h4XX0r. So she tracks him down, and tells you that he's in one of three locations. I suppose the fact that she doesn't know where he is precisely does make a bit of sense, because it's possible that she could only get a lock from two satelites, rather than the three needed to pin his location down... except that that would yeild two locations, not three. You see, GPS works by the reciever detecting three timestamped signals, and by using math to triangulate its position from space. If it can only find one satelite, it can give you a big ring, and you're somewhere on that ring. If it can find two satelites, then it can make two rings, and if you think about it, two rings intersecting gives you two possible locations. But if it has three satelites, then it has three rings, and it's only where all three rings intersect that it can tell you where it is. so, if your hot assistant can't find three satelites that aren't being jammed, and she can only find two, then she should only end up with two locations, not three.
HOWEVER! And this is important, if the geography is messed up enough, then it's possible to have the rings stretch into all sorts of funky shapes, because the rings are acctually just points not equidistant from the center, but equidistant from the satelite, which means that they can be mucked up by altitude. But, being from London myself, I can assure you that there are no mountain ranges running through it, so that just can't be the reason. So tehre's no reason for it to be mucked up like that. So a GPS muck-up means...
-1
And that just about wraps up mission two, because instead of running off to those three places now, it skips it up to mission three, which picks up pretty much right where you left off.
Mission two total: 0
-AGT